The Stone from the Sky

Adventure Log

The players started their adventure in the town of Loudwater, in the Gray Vale. They all made their way here for various reasons, and were able to settle in, explore the town, and interact with residents before things started to turn ugly. They learned that a meteor had recently crashed into the mountains to the north, that a violent goblin tribe, defeated 50 years ago, may be reorganizing nearby, and that the local temperature has dropped to unnatural and potentially dangerous levels.

The party decided that they wanted to know more about the recent meteor strike, as the townsfolk seemed quite fearful of it, viewing it as an evil omen. So they confronted Garwan, a shop-owner and collector of strange items. He was, however, reluctant to say anything about the meteor, and rebuffed any attempts to persuade or intimidate him into doing so.

The party decided that interrogating Garwan was a futile effort for the time being, and decided to see if there was anyone else who could help. While they were attempting to gather information at a local tavern, a group of goblins blew a hole in the town wall and started to attack the townspeople. The adventurers, skilled and well-rested, were able to fend off this attack quite easily, earning the praise of Loudwater’s citizens. While looting the freshly-made corpses, a scroll was found, written in Goblin.

Deciding to leave the post battle clean-up to the town guard, the adventurers celebrated their victory back at the tavern. After a few drinks, Garwan pulled them aside and asked them to come back to his shop the next day. The party accepted his invitation and learned that he did, in fact, have a piece of the meteorite. Garwan explained to the party how he had become fearful of the meteorite shard, but even more of tossing it aside so that it could haunt someone else. Garwan offered the party a deal: Retrieve a staff from a nearby keep that belonged to Garwan’s lost friend, and Garwan would give them the meteorite shard in exchange for it.

Garwan told the party that the staff is located in a old keep about 50 miles north at the foot of the Star Mounts. Before they departed, the party decided to take the goblin note to Curuvar so he could translate it. Curuvar told them that the note stated that a piece of the meteor was in Garwan’s possession and that the goblins wanted it in order to resurrect the “Goblin King.”

The adventurers set off across the Grayflow River and into the forest south of the Star Mounts. As they made their way to the keep, they were hunted by a pack of wolves. Realizing that the distant howls were coming closer and more frequent, the party decided to make camp and build a fire to protect themselves. That night a group of wolves attacked and the party was able to fight them off, using the fire effectively.

After a second, relatively uneventful day of travel, the party reached the keep and found it to be in ruins. After a cursory search, they discovered it inhabited by strange, froglike humanoids known as bullywugs. The party decided to charge in the front door and battle the frogmen head-to-head. A tough skirmish ensued, resulting in the death of the frogmen. Victory came at a price though, as Landin was stabbed in the chest by a spear-wielding bullywug, and fell unconscious..

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The Search for the Staff

While Robby attempted to administer first aid to the fallen drow, the dragonborn warrior decided to search the rest of the keep for the staff. After several hours, Landin was conscious and recovering, and a trap door had been found. The group decided that it would be wise to barricade the trap door so they could rest in relative peace, and did so with some nearby pieces of rubble.

The night went by without incident, and with Landin recovered, the party opened the trap door and ventured downwards. After descending several hundred feet down a winding stone stairwell, the party came upon a study lit with a strange green fungus and inhabited by more frogmen, some wallowing in a large mud pool in the middle of the room. Robby used an ability taught to her when she was young to create an audible illusion of two people talking in the corner of the room. One of the frogmen went to the corner to investigate, but, upon searching the dark corner without finding the source of the noise and with no action by anyone in the party, quickly went back to his wallowing. Meanwhile, another of the frogmen hopped over to a nearby set of large, stone double-doors, and knocked three times. The group then decided to rush in and attempt to catch the frogmen off guard. With drow and dragonkin engaging in melee combat and the gnome firing blasts of energy from the safety of the stairs, the frogmen were abruptly dispatched.

Wanting to repeat their recent successful strategy, the party opened the double doors and rushed through, only to realize their mistake in short order. Two giant bullfrogs and several more of the frogmen stood at the ready in a room that appeared to be a dining hall for some large-sized creatures.

A hard-fought battle ensued, with Landin and the dragon hacking away at the bullfrogs while simultaneously dodging fireballs that were being spit at them by a particularly nasty looking bullywug. The two warriors were able to kill most of the frogmen, but one fireball too many crashed down at their feet, and both fell to the flames. Once again, Robby proved the hero and shot the fire spitting bullywug down with a violent blast of energy.

The Drow and the Dragonborn proved resilient, as they eventually recovered from the flame blasts and continued to search the basements of the keep. The party spotted a large stone door on one end of the room in which they battled the giant frogs, and it took all their might to shove it open.

The door opened into a room that contained a large mud pit at it’s center. In the mud pit stood a statue of a 7-and-a-half-foot tall human holding onto a large stone staff. After closer inspection, Robby was able to recognize some of the runes marked on the staff, and figured out that in order to activate the staff, one would have to hold it by placing his or her hands onto two specific runes. She could also tell that the statue’s hands were not on the correct runes. When the staff was finally activated, the keep began to shake and the mud throughout the keep began to seep back into the ground. The large statue began to crack as it came to life.

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